Shoulder Surfing Reloaded

Shoulder Surfing Reloaded

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Initial camera offsets do not account for entity scale

Exopandora opened this issue ยท 1 comments

commented

Hello! Is it possible to have it skip the zoom-in/out associated with this every time third-person is activated with a non-1.0 scale? Increasing the transition speed to maximum quickens it, but does not eliminate it.

javaw_A4JbCXDTZT.mp4

Originally posted by @Endimyonn in #334

commented

Thank you for the quick turnaround! Tested and working on my end.