SignPicture

SignPicture

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Make sign MCMP compatible.

Dushess opened this issue · 20 comments

commented

Will be nice to add possibility to place something around it. By example - C&B bits or MCMP covers.
In addition maybe make picture (sign) placement not only on a block but on mcmp-surface too, but i think it's unable to do.

commented

Sorry, I can not understand C & B bits and MCMP covers.
Please tell me a bit more about that Mod.
Also, mostly, you can realize by placing the signboard behind the scenes and shifting it using offset and rotation. So I really need to implement it in SignPicture?

commented

MinecraftMultiPart, that can provide division of single block to parts.
Chisels&Bits is MCMP compatible mod, creating 16x16x16 structure inside block.
Cover - it's part of old ForgeMultipart, same implementation, but mostly panels, not only bits. Now it's addon for MCMP.

commented

I'm trying to realize a display board, but not block sized. I mean display border, something like 10 bits tall(current config don't allowing this) and 48 wide, that requires useful space for bits above and under the signboard. Projecting parts can be transparent.
But don't know, can the sign-class entity (simply signboard, containing image) be so smart?
Considering placing on custom surface (not on a block, like stock sign), i not sure about possibility to create it (or fully refuse the sign-class), but that ability will be wonderful.

commented

SignPicture is a complete client mod. It means not to add a new block. In addition, this mod is made in consideration of operating in the vanilla environment. So the only thing this mod can do is save the text on the signboard. Can you make your wish come true under this condition? If so, we will be waiting for a concrete method.


SignPictureは完全なクライアントmodです。それは、新たなブロックを追加しないことを意味しています。また、このmodはバニラ環境で動作することを考慮して作られています。よって、唯一このmodができることは看板にテキストを保存することのみです。あなたはこの条件のもとであなたの望みを叶えることができますか?もしできそうであれば、具体的な方法をお待ちしております。

commented

In this case we have one method, change stock signboard and make it MCMP compatible, like that.
2016-11-21_20 18 20
Note, that borders not enfolding block-sized picture outside (they're inside), only problem is signboard, not allowing that method. In other blocks nothing messing bits, but sign consuming whole block and prevent bits from plasing there.
Also this is unreachable. sad but nothing to do, right...

In addition maybe make picture (sign) placement not only on a block but on mcmp-surface too

commented

If you want to fine-tune the settings such as size, offset, rotation, etc., try clicking the adjustment button while holding down the Shift key or Ctrl key. You probably will be able to adjust the Shift key by 1/10 and the Ctrl key by 1/100.


もし、サイズやオフセット、回転などの設定を微調整したいのであれば、調節ボタンを、ShiftキーやCtrlキーを押しながらクリックしてみてください。きっとShiftキーは10分の1、Ctrlキーは100分の1づつ調節できることでしょう。

commented

If you want to fine-tune the settings such as size, offset, rotation, etc.

But it's other thing, sign will stay here (and still consuming a block), and will interferes me anyway, change picture size will do nothing with that.
Technically it's simle, 'cause in old ProjectRed (based on ForgeMultipart) was buttons and levers, that can be covered by FMP bits. Now it's possible by C&B bits.

commented

Is that a problem with the thickness of the sign?

commented

Is that a problem with the thickness of the sign?

A bit, as i say, sigh consuming all block space and not MCMP compatible (I recalled). This seems, bits cannot be placed around sign, but inside the same block.

commented

I've never seen signs overlapping with ForgeMultiPart or MinecraftMultiPart, but can we really put on signs in a block? Also, what does it look like if you overlay SignPicture in practice?


私はForgeMultiPartやMinecraftMultiPartで看板を重ねているのを見たことがありませんが、実際には看板を重ねることができるのでしょうか。また、実際にSignPictureを重ねるとどのように見えるのでしょうか。

commented

We can, sign IS a block, only visual and collision is thin wooden tablet.

Also, what does it look like if you overlay SignPicture in practice?

It will looks like a your monitor or TV, just not every thing should be block-sized, especially for high detailed/custom scale. (i mean a bit smaller than standard)

commented

It seems like it can not do without adding a new block. Since SignPicture is mod modifying "appearance" to the last, you can not add or change blocks.


それは新たにブロックを追加しないとできないことのように思われます。SignPictureはあくまでも「見た目」を変更するmodなので、ブロックの追加、変更などはできません。

commented

Hmm, then i should ask Amadornes, for replacing stock signboard to MCMP compatible.
Strange, that a single block with custom properties cannot be addet in this mod.

commented

If this Mod is not included, is Sign compatible with MCMP?

commented

No, now it's stock and your mod not makes changes for structure of this block, only attached entity.
{MCMP currently does not have it too.)

commented

As you say, This Mod does not change the block of Sign.
Therefore, if compatibility to Sign is provided by MCMP, this Mod never interferes with it. Except when rendering is override ...

commented

But he uses standard sign, right.

Oooh, yes, since sign will be surrounded by bits, it will become MCMP container with sign and bits. Other (dynamically assigned) id, yes.
Hard to realize.

commented

Because Sign Block and rendering are separate, this mod uses only the standard Sign to change only the appearance.

commented

Right, forget about this, maybe soometime.....

commented

Sorry, this mod can not achieve compatibility with MCMP ...
I hope compatibility will be added by MCMP :-)