StackOverflowError when connecting to a LAN world
EdvardasDlugauskas opened this issue ยท 5 comments
Versions
- Silent Gear: 2.5.1
- Silent's Gems: 3.7.9
- Silent Lib: 4.9.0
- Forge: 35.1.36
- Modpack: Custom 1.16 (2).zip
- Optifine Installed: No
Expected Behavior
Guest connects to a hosted LAN world successfully.
Actual Behavior
During connecting to a LAN world, the game crashes. Crash occurs on the "Saving world" phase (after "Joining world").
Links/Images
- Crash log: https://pastebin.com/Bj8wSDnr
Steps to Reproduce the Problem
- Host the following world: https://mega.nz/file/OdAhVY7J#Th5HxYLKznGKyrPesp89g4veptwL64RrDPQ1w-oXLEk
- Load the world and open it to LAN
- On a different client, try connecting to this world
Other notes:
- Creating a new world solves this issue. Issue seems to only occur on the provided populated world.
- Deleting the guest client's profile from the host's side does not solve this issue
- We were upgrading Silent Gems from 3.7.8 -> 3.7.9 when this occurred, but downgrading didn't help. Not sure how SGems might be related.
Not sure what exactly triggers this, but the 2.5.2 update should prevent the crash at least.
Unfortunately the crashes still persist. Interestingly, the stack traces are a bit different each time it seems https://pastebin.com/dSCpYZPK, https://pastebin.com/e0faFWiA
Ah, my bad. The latest version available is still 2.5.1 in the CurseForge client. I suppose the build hasn't been deployed yet. I'll be checking to see if it becomes available in the coming hours.