Giving errors with kubejs
Diversion98 opened this issue ยท 1 comments
Versions
- Silent Gear: 3.1.2+ (3.1.2 works fine but 3.1.3 and 3.1.4 has this issue)
- Silent's Gems: N/A
- Silent Lib: 7.0.3
- Forge: 43.2.3
- Modpack: https://www.curseforge.com/minecraft/modpacks/mhg-cities
- Optifine Installed: No
Expected Behavior
Not give KubeJS errors
Hi,
I'm the developer of MHG: Cities! (link above) and i have come across a weird issue and I allready talked with the people from KubeJS about this.
Since Silent Gear 3.1.3, My scripts give 4 errors: https://pastebin.com/qEiq6gZ6.
After some investigation with the KubeJS team, these are my findings:
Erroring script 1:
script: https://pastebin.com/TdTJBMse
errors in debug.log: https://pastebin.com/PmF10MtJ
kubejs log: https://pastebin.com/966bCcys
Erroing script 2:
script: https://pastebin.com/LQyHAeTL
errors in debug.log: https://pastebin.com/xucp5K7v
kubejs log: https://pastebin.com/32jVE8Zp
One of the members said:
seems that when kubejs checks the output, silent tries to create a tool item and fails cause its too early in the load progress to have the stats ready
Steps to Reproduce the Problem
- install kubejs and silent gear 3.1.2+
- use my scripts
- see 4 errors ingame