
Tool's Construction tooltip is malformed
AndreCelso opened this issue · 8 comments
Versions
- Silent Gear: 4.0.12
- Silent's Gems: N.A
- Silent Lib: 10.3.1
- Neo Forge: 21.1.115
- Modpack: Custom Kitchen Sink Modpack made by me
- Optifine Installed: No
- P.S: I Tested this before in both old versions of Silent Gear and Silent Lib as for older versions of Neo Forge with my Kitchen Sink Modpack and the issue persists
Expected Behavior
The Tooltip should show each compónent of the tool accordingly
The Tooltip looks to not be properly formatted, resulting in the tooltip shown below
Actual Behavior
Screenshot shows the actual tooltip Behavior
When Left Alt is pressed for the Construction Tooltip to show up, it pops up malformed
(Description here)
Links/Images
- (Link)
Steps to Reproduce the Problem
- Select a Silent Gear Tool
- Press Left Alt on it to show Construction Tooltip
- See the Actual Behavior of the image above
The tooltip in the screenshot is from another mod. It's showing you all the data components attached to the item (which with Silent Gear items, is a lot...)
What you mean by the tooltip is from another mod? i thought it was from Silent Gear. Yeah it's showing you all the data components attached to the item, but it's not dysplaying the way it should
The "malformed tooltip" is from another mod. KubeJS, I think. It's hiding the Silent Gear tooltip because of how long it is. Everything is working as intended, just not in a very desirable way.
so how can i solve this annoying issue if according to you everything is working as expected?
supposing that kubejs messes with tooltips in a bad way, wouldn't Silent Gear just convert that whole wall of text into proper material names?
Them how can i make the tooltip stop displaying like this
Changing the keybinding for displaying gear properties to something other than Ctrl is one option. Otherwise, I would look through the settings of KubeJS to see if there's some way to hide the data components unique to gear items, or see if you can change the key to display data components to something else.
supposing that kubejs messes with tooltips in a bad way, wouldn't Silent Gear just convert that whole wall of text into proper material names?
The data components tooltips from KubeJS (assuming I got the right mod lol) is displaying the raw data. It wouldn't localize the names or anything like that.
ok, please disregard this issue. i found what causes the tooltip to be like that. Sometimes i need to get a specific tag or id for an item, so i press F3 + H for the advanced tooltip debug feature from minecraft, which displays extra info about an item in the tooltip, i totally forgot i had that enabled as i forgot to disable it after using. upon disabling the advanced tooltips, the tooltip worked as expected again