
Repair Kit breaks with custom alloys
Asthmagician opened this issue ยท 0 comments
Versions
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Silent Gear: 4.0.16
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Silent's Gems: N/A, not installed
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Silent Lib: 10.4.0
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Forge: NeoForge 21.1.139
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Modpack: N/A
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Optifine Installed: No
Expected Behavior
Using a custom alloy in the repair kit should display it's name, and preserve it's properties / repairability across game sessions.
Actual Behavior
When creating Silent Gear tools out of custom alloys, the tool lists it's material as the alloy's name, but a repair kit lists only "Unknown Alloy". When filling repair kit with the material and repairing it, it works as expected, but if I return to main menu and reload the world, the repair kit remains full but no longer repairs any tools with the same material.
Links/Images
I compiled a list of screenshots demonstrating the issue on imgur
- (Link to imgur)
Steps to Reproduce the Problem
- Create a custom alloy in the alloy forge (I used gold, copper and iron)
- Create a tool out of this alloy
- Use that tool, then repair it. notice that the repair kit lists "Unknown Alloy" but otherwise repairs the tool.
- Return to main menu
- Open World
- Attempt to repair same tool with same kit, notice that no durability is restored, and no material used up
- Use a stick to clear out the repair kit, place in same material
- Repair functionality is restored until next main menu (/possibly server restart? I've only tried this in single-player)