Inconsistencies in reported stats (tool souls)
SilentChaos512 opened this issue ยท 0 comments
Versions
Minecraft Version: 1.12.x
Silent's Gems Version: dev
Silent Lib Version: dev
The Issue
Changing tooltips to display the actual amount of damage to be dealt for melee and magic damage has had an unintended effect: stat boost from souls appear to be inconsistent. This is because the boost is applied to the internal stats, not the value being displayed. So, the increases are smaller than you would expect. For example, a katana that normally does 10.75 melee damage (7.75 internal melee), combined with a soul that gives +15% melee, results in 11.91 melee instead of the expected 12.36.
The Fix
Either change tooltips to display the internal values, or make souls affect the displayed value. The latter feels like the better solution.