Armor from supercharged items does not have supercharged stats
FluffyDiscord opened this issue ยท 1 comments
Versions
SilentGems-1.16.3-3.7.9+112
SilentGear-1.16.3-2.5.2+207
SilentLib-1.16.3-4.9.1+64
- Forge: 1.16.5, 36.0.1
- Modpack: Valhelsia 3 + few other mods
- Optifine Installed: Yes
Expected Behavior
Crafted armor piece uses the supercharged stats which are shown on the "blueprint/template" thingy, before actually crafting the piece.
Actual Behavior
Armor piece seems to revert back to the non supercharged state
Links/Images
https://cdn.discordapp.com/attachments/474004116579024897/802656204651888640/2021-01-23_22.47.39.png
https://cdn.discordapp.com/attachments/474004116579024897/802656200960245780/2021-01-23_22.47.45.png
Steps to Reproduce the Problem
- super charge lvl 3 kyanite gem and azure ingots
- craft boots plate from 2 and 2
- now try crafting boots from the plate