Massive Lag: Spark file results
Souldealer1962 opened this issue ยท 6 comments
Minecraft Version: 1.18.1
Forge Version: 39.0.19
Mod Version: 1.18.1-1.5.2
Single Player or Server: Server
Describe problem (what you were doing; what happened; what should have happened):
Have 5 different players. Each with storage. From 75 to 200 chests each (853 total double chest)
Lag, according to Spark tps , runs 54, 926 ms (95% and max over 10sec & 50, 1018 ms (95%, max) over 1 min. Standing still for 3 hors and only 1 person on. See screen for full list of TPS report in-game.
CPU at 100% most if not all the time.
Tried same collection of mods in single player. Set up 3 networks of 120 double chest each. NO problems at all.
Can't seem to find the problem. Tried removing most mods no luck.
Any help with Spark results would be helpful.
Log file link:
latest.log
Video/images/gifs (direct upload or link):
With Storage Network active.
Without Storage Network active.
Each scan had 300 seconds to run, as soon as the network gets a little bigger than a couple chests, the lag is horrendous.
Same thing here. I have 2 independant networks, one is pretty big, combined with storage drawers.
https://spark.lucko.me/Qt6he62UVr
in the latest one "https://spark.lucko.me/Qt6he62UVr" , looks like about 50% spent on living entities and 40 on block entities. inside that i can see that any export nodes using the "operation upgrade" are quite slow, as they are often re-counting total quantities in network ,theres some efficiencies i can work on there
On the screenshot before it, fromn skyopolis 5, looks like its exporting stuff without an operation upgrade but then its just waiting for the container or chest or something. almost like something is full or has no space, or the chest wont give the item
in this one https://spark.lucko.me/23SBuhKzWg its bieng slow on a filtered non-operation export, while comparing items to the filter. so similar to the other ones but different parts of export process