Simple HUD Utilities

Simple HUD Utilities

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Mod is giving wrong coordinates.

husnain-majeed opened this issue ยท 4 comments

commented

I have noticed that on the Z axis the mod says that two blocks are both at a position of Z : 0. This makes all the Z cords wrong as it offsets everything by 1.

using minecraft 1.19.2 & mod ver 2.5.2 , have other mods.

image

image
(cords for both blocks)

commented

First, the top left shows the player's current position, not blocks.
Second, in the below image, both the green blocks have the same Z-axis value, so I'm trying to figure out what the problem is you are describing.
image

commented

I know the top left shows my position and not the blocks in the screenshot, however, the problem I am stating happens when I am on both blocks show, the screenshot is just so you can visualize the problem.

You misunderstand the blocks are not on the same Z Axis as I am looking West therefore when I move left or right I am moving on the Z axis so the Z increments by 1 per block (as it does on your mod and in-game coordinates) except when you get to 0 they in your mod there are two blocks with the coordinate Z of 0, this means all coordinates after 0 are wrong by - 1.

Both those dirt blocks are Z : 0 in your mod when moving left to right while the left should be 0 and the right should be -1

Hope this clears things up, if not ill try to take some screenshots

commented

Yeah just tested it; it's offset by one in X, Y and Z axes. It's because the code only grabs the first value of the axis. Simple to fix; thanks for the clarification.

commented

Happy to help !