Broken Textures force the mipmap levels to drop in-game
pokesmells opened this issue ยท 0 comments
Confirmation
- I have read the wiki
Bug description
Textures such as:
11:37:34.879 net.minecraft.class_7766 Worker-ResourceReload-1 Texture voicechat:icons/lock with size 12x12 limits mip level from 3 to 2
Break the atlas, forcing mipmap levels to be lowered and in turn make the game look worse
Minecraft version
1.20.1
Mod/Plugin version
voicechat-fabric-1.20.1-2.5.10.jar
Mod/Plugin loader and version
Fabric Loader 0.15.7
Steps to reproduce
Just load the game and observe the terrain/textures anywhere.
I am showing this example because some other mod devs don't see a difference if mipmaps are affected or not, but hopefully you understand ๐ญ
Expected behavior
The atlas to NOT break ๐
Log files
https://gist.github.com/pokesmells/dd0bf051b784d69d10f0d5fe1eb15826