A suggestion for teleport function
DimkaAkuma opened this issue ยท 4 comments
It would be nice if spawn coordinates in void dimension would always be the same(or configurable), independent from Teleport Block coordinates in Overworld, thus resulting in possible clay harvest abuse removal possibility, also you wouldn't need to worry, if you decided to move a block in overworld to other position.
I'm thinking of making it impossible to break the clay blocks. That will be the easiest solution.
I agree with this suggestion. If you could make the coords in the overworld match the coords in the void world, it'll allow multiple people to enter the void dimension to create bases that are away from each other (assuming they're away from each other in the real world). This also allows you to remove the functionality that right clicking to the overworld takes you to a bed, and you can just right click to take you back to the void portal you placed down.