[1.11.2] Can't figure out how to add a config for RandomThings Bean Sprouts
unascribed opened this issue ยท 1 comments
[
{
"initialBlock": {
"blockName": "minecraft:wheat",
"meta": 7
},
"finalBlock": {
"blockName": "minecraft:wheat",
"meta": 0
}
},
{
"initialBlock": {
"blockName": "minecraft:carrots",
"meta": 7
},
"finalBlock": {
"blockName": "minecraft:carrots",
"meta": 0
}
},
{
"initialBlock": {
"blockName": "minecraft:potatoes",
"meta": 7
},
"finalBlock": {
"blockName": "minecraft:potatoes",
"meta": 0
}
},
{
"initialBlock": {
"blockName": "minecraft:beetroots",
"meta": 3
},
"finalBlock": {
"blockName": "minecraft:beetroots",
"meta": 0
}
},
{
"initialBlock": {
"blockName": "minecraft:nether_wart",
"meta": 3
},
"finalBlock": {
"blockName": "minecraft:nether_wart",
"meta": 0
}
},
{
"initialBlock": {
"blockName": "randomthings:beansprout",
"meta": 7
},
"finalBlock": {
"blockName": "randomthings:beansprout",
"meta": 0
}
}
]
I've also tried randomthings:beanSprout. The player's hand swings but the crop is not harvested.
I've looked at the code and I don't see anything special on either end, and I have no idea what else to try to fix this. pls 2 halp :(
RandomThings has IPlantable
implemented on BlockBeanSprout
instead of on ItemBean
. Unless they fix it on their end, a custom IReplantHandler
needs to be implemented