![Simply Cats](https://media.forgecdn.net/avatars/thumbnails/965/271/256/256/638463909696559070.png)
General Improvements
Mnesikos opened this issue · 0 comments
AI
- Wander: needs fine tuning, cats with home points set will wander a certain distance away and freeze there until pulled away
- Attack: if set by list, include some modded entities (Rats, Birdwatching Mod, Exotic Birds, etc.); more commonly executed by hunter cats
- Play: chase certain dropped items, occasionally attack nearby players feet (little to no damage); more commonly executed by kittens
- Lounge: lies down especially near windows or in sunlight, occasionally sits on their own, groom, sleep; more commonly executed by laidback cats
- Perched: jump up and sit on fences, window perches, cat tower pieces
- Itch to Scratch: check for scratching post nearby, scratch up wooden blocks if none; configurable; ruined planks drop 2 sticks, ruined logs drop 2 planks
- Sitting FIX: cats stand when their owner takes damage
Utility
- against mobs: repel creepers, hiss when undead are nearby, passify witches
- hunting: will occasionally bring owner certain items (feather, rabbit foot, food) if has been outside for certain time
- fishing: rare ability, will occasionally bring owner fish if water source is nearby
Config
- “Peaceful mode” to disable cat attack AI
- kitten time
- max tamed cats allowed per player
- "independent pets" mode for other, vanilla tamed animals; if enabled, this will add a third mode to pets where they can wander without following or teleporting to their owner