Simply Light

Simply Light

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Light re-coloring recipes seem unintentionally lossy

MuteTiefling opened this issue · 8 comments

commented

Describe the bug
These recipes need 8 lamps in, but only give 6 out.

Screenshots

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commented

Thats... odd...

commented

Looks like it must have been a autocomplete error when i was refactoring the dye recipes to do all the lights...

commented

Looks like it is impacting other lights too, which probably makes sense given that autocomplete error

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commented

Ya, its all of them, i reworked the datagen a bit when i expanded the colors beyond the full blocks, looks like a copypaste/autocomplete oversight changed the number from 8 to 6 lol, easy fix since its all datagenned.

commented

ill commit the fix in a bit, honestly i wish there was a better paradigm in the game for dying things... ive legit tossed around the idea of making a machine that dyes lights and just stores dye inside lol

commented

Yeah, it's not great. You could consider adding default support for Mekanism's dying machine though?

Or change it to a right click action that doesn't consume the dye (place light, right click with dye)

commented

i didnt know mekanism had a dying machine lol, i havent used mek much in 1.21 yet, waiting for the server crash bug to be fixed, i knew IF had one.

commented

IF is more of a dye mixer. Takes RGB dyes and can output any others.