Server Crash with Simplypaths
FrostySigh opened this issue ยท 19 comments
So, yeah whenever I add simplypaths 1.0.5C so my Forge server it crashes when I start it, and this here: http://pastebin.com/Y28zX9eS is the crash-log (It might be some other mod it is conflicting with since I have over 250 mods in this pack)
Post the error report surronded by the little symbols. I am going to take a look at the error report but I can't access pastebin right now. Putting those little symbols around it will put it in code format
like this.`
Ah, So like this?
` ---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 2/9/15 2:19 PM
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: nameTexture
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:515)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.NoSuchFieldError: nameTexture
at com.momnop.simplypaths.blocks.BlockRotatingPath.(BlockRotatingPath.java:46)
at com.momnop.simplypaths.blocks.SimplyPathsBlocks.load(SimplyPathsBlocks.java:30)
at com.momnop.simplypaths.SimplyPaths.preInit(SimplyPaths.java:38)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513)
... 5 more `
That doesn't work for me
Ok, I don't see any errors in the file in the crash report. I could be due to the server trying to render when it doesn't have the ability to do so. We'll take a better look when we have the chance.
Could you post it on GitHub with the little ` symbols? That's the symbol under the ~ on a standard QWERTY keyboard.
Ok, the Rotating Path block is being placed somewhere on your server, which is executing an event that is crashing the server. That is as far as I can see into that error log. Try running the server with just SimplyPaths loaded and place one of the Rotating Path blocks down. If that doesn't work try to use the latest version from the CI which you can find on the badge on the main badge in the README.md
Nope, that doesn't work, even if I remove the world from the server; http://pastebin.com/BPXWqB1c
Is there any mod that SimplyPaths is depending on, like CoFH core or some other core mod?
There aren't any other mods that it depends on, I will have Zundrel take a look when he gets the time.
Commit c08a9bb fixes this.
That sounds very nice :) If it keeps crashing I'll let you know after the update that is :P
1.0.5d should be out anytime now. Go get it. Should fix the issue and a few other small things.
Scrap that. Made a large derp. It fixed the issue, right, but it also messed up textures.
Ok so. I'd prefer you leave the support to me Wargog. You haven't even used the mod before, I've only told you of it.
Anyway. I know what the issue is and it'll be fixed and a build released pronto.. It's just a small oversight on my part. Sorry about the crash!
This'll also give me a chance to release a few of my bug fixes and things.