Nerf and Buff advices
Sephiro92 opened this issue ยท 2 comments
Greetings,
First thank to all of you who made this mod, it provide joy and fun to a lot of people.
I came here to suggest some nerf and buff to the mod since we are many to play with a lot of hours on it and we see stuff happening that just turn the fun into "I press one button and I go do something else"
Friends and I are keep testing more stuff and give you some feedback about it :
Crusader => Consecration : The spell coldown is write as 30sec but only have 24sec of coldown in-game, plus the spell last for 23sec. I think it would be better to make the coldown last at least 60sec in-game because despite the healing effect not being too much powerful (even with all healing stats) it mainly cause the player to be immortal to any attack because of the knockback.
Raging Javelin => Maybe lower the rate of the throwing weapon since if dog or teamate happen to hit an enemy near it proc Raging Javelin (even seem to stack somehow) and anyone turn into gatling gun throwing their item in hand with this passive.
That mostly all for now, I will come back with more feedback once we find something that just break the game or any bugs.
Best regards
Hello again after further investigation, I manage to nerf Consecration by adding some coldown delay, but a big issue remain.
Raging Javelin is bugged and/or too much op, when it proc it throw the weapon damage continously and reseting at each hit...
Can you tur it like a Fan of Blade by making one throw + change the fact it make damage based on the weapon damage divided by 3 or 4 because actually it's 100% of the weapon damage multiply by the spell damage.
It make any player kill every mob in one hit since your weapon thrown keep reseting the passive, the thrown frequency is about 5-6 throw (if it don't reset by himself), the damage are too high and the chance to activate Raging javelin is really high.
If you don't change it at least explain me how to modify it because I cannot find the file conresponding to this passive and the only file I find that might be the one used by Raging Javelin is "passive_throw.json", but any change to this file don't seem to make any differences.
Please help.