Weapon Effects Affect Tamed/Summoned Friendly Mobs
fzzyhmstrs opened this issue ยท 3 comments
My poor hamsters got nuked last night by Kami using the active on her axe. It would be nice if those effects avoided Tameable
mobs, or maybe Tameable mobs whose getOwner
is a teammate, much like how the abilities dodge direct teammates now.
This should be fixed in the latest version. Please let me know if it still occurs.
May the hamsters be at peace
Similarly, Active Defense just shoots arrows at everything. It specifically says it targets enemies, so it should only attack hostiles.
I think this mod should already check to not attack tamed entities.
The Lichblade was still hurting nearby tamed entities though, even after manually adding the entity to the team.