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Emberlash's smoulder damage is wrong
dima532 opened this issue ยท 1 comments
Have you performed isolation testing?
Yes, butt added target dummy to check the damage.
Describe the bug
Emberlash is dealing 0.9 additional damage per smoulder stack instead of 0.2.
To Reproduce
Steps to reproduce the behavior:
- Set up a target dummy.
- Hit it.
- See the damage.
Expected behavior
Emberlash dealing 0.2 damage per smoulder, as promised.
Screenshots
0.9 damage should be impossible with the promised damage. And 6 is base damage.
Additional Info:
- Modloader: NeoForge
- Modloader Version: 21.1.193
- Minecraft Version: 1.21.1
- Mod Version: 1.61.3 - 1.21.1
- Environment: Singleplayer
Additional context
I've done my research beforehand and used a decompiler on your code (sorry). You're multiplying 0.15 (why not 0.2???) by the amount of smouldering, and then somehow by the weapon's damage. Which results to 0.15 * 1 * 6 = 0.9, everything connects.
I'm sorry, I'm stupid. I somehow forgot it's github and i didn't need to decompile your code, I just had to find the file here.
Error is here, on line 51 and 52.
If you don't think that's an error, please, update tooltip damage to 0.9 per stack at line 37.
Also, I would very grateful if you would get the base damage out to the config, so it can be adjusted.