Rework layer config
MelanX opened this issue ยท 0 comments
Describe your idea
Add a way to randomly generate some other blocks in each layer, but still keep the way current way to do it.
Now:
"minecraft:overworld": "minecraft:bedrock,63*minecraft:blackstone,319*minecraft:stone,minecraft:bedrock"
Then, same output:
"minecraft:overworld": [
{
"block": "minecraft:bedrock"
},
{
"amount": 63,
"block": "minecraft:blackstone"
},
{
"amount": 319,
"block": "minecraft:stone"
},
{
"block": "minecraft:bedrock"
}
]
Similar, but layer 65-69 will have 30% chance to generate infested stone or cobblestone, chosen by weight:
"minecraft:overworld": [
{
"block": "minecraft:bedrock"
},
{
"amount": 63,
"block": "minecraft:blackstone"
},
{
"amount": 5,
"block": "minecraft:stone",
"extras": {
"chance": 0.3,
"blocks": [
{
"block": "minecraft:infested_stone",
"weight": 9
},
{
"block": "minecraft:cobblestone"
}
]
}
},
{
"amount": 314,
"block": "minecraft:stone"
},
{
"block": "minecraft:bedrock"
}
]