name changing
GlitchFemboyFox opened this issue · 11 comments
You use a resource pack for that (specifically the lang
folder), you can use KubeJS or load-my-resources mod to make the resource pack automatically load.
how do i add the recourcepack using load my recources idk what files to use
You just put the resource pack's assets
folder into resources
folder in your .minecraft
folder (the same folder that has config
and mods
folders in it). Here's an example for the lang folder: https://github.com/Laskyyy/Create-Astral/blob/ee611c386992db9b71eb77db9e96c4db4edc2b1c/resourcepacks/Reim%20GUI%20%2B%20Default%20Dark/assets/minecraft/lang/en_us.json
So the the folder structure will look like this:
.minecraft/
├── config/
│ └── ...
├── mods/
│ └── ...
└── resources/
└── minecraft/
└── lang/
├── en_us.json
├── en_gb.json
└── ...
Where do i find the recourcepack for it? I looked in folder recourcepack but nothing is there
- Install load-my-resources mod (obviously)
- Create new folder, name it "resources"
- Create another folder inside "resources", call it "minecraft", then another folder inside "minecraft", "lang"
- Finally create a file depending on the language you want to support in "lang" folder, for this example let's do US English (default Minecraft language), so we create
en_us.json
- Inside the file write something like this:
{
"generator.skyblockcreator.creators_island": "Creators Island"
}
Strange, maybe try using KubeJS instead? I did mine with KubeJS once https://github.com/null2264/Skyblock/blob/master/kubejs/assets/kubejs/lang/en_us.json
nvm it works it automaticcaly put a capital letter for folders and that made it not work