Smart HUD

Smart HUD

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Crash from AIOOB during whitelist processing

Opened this issue ยท 13 comments

commented

This is the crash log: https://pastebin.com/U324Lp3M

commented

Are you able to replicate this with just my mod installed?

commented

Yep, it crashes with only your mod in the mods folder

commented

Did you also remove OptiFine?

commented

Removed everything! Now that I launcher the game with just Optifine it crashed tho. I'll try launching with everything but Optifine

edit: nope, it crashed anyway

commented

Can you post a crash log from it loaded without optifine

commented

This is an OptiFine crash, nothing to do with my mod. It has already been reported here: sp614x/optifine#733

commented

Ok apparently the game crashes when one or both the mods are present in the mods folder.
This is the crashlog you requested: https://pastebin.com/QaDQxTaC

The game crashes with your mod in the list and without optifine too tho

commented

Can I see your whitelist, please?

commented

I'm sorry, what do you mean with whitelist?

commented

Your item whitelist, there is a config file with whitelisted items that can be shown on the HUD.

commented
# Configuration file

whitelist {
    # Configure items that will be displayed on the HUD when present in the players inventory.
    # Follow the format modid:resourcename:metadata otherwise the item will not be registered.
    # Metadata is not required, and not defining it will default the check to any metadata.
    # This information can be obtained via Advanced Tooltips (F3+H) in-game.
    S:"Item List" <
        minecraft:clock
        minecraft:compass
        randomthings:goldencompass
        endercompass:ender_compass
        toughasnails:thermometer
        toughasnails:season_clock
        minecraft:arrow
        
     >

    # Should the HUD use the configurable whitelist when checking for valid items?
    # If false, Smart HUD will fall back to only checking for vanilla clocks and compasses.
    B:"Use Whitelist"=true
}



commented

Fixed in 1.12-1.0.4, hopefully.

commented

Yep, it fixed it. Thanks :) ๐Ÿ‘