SmartBrainLib (Forge/Fabric/Quilt)

SmartBrainLib (Forge/Fabric/Quilt)

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[Suggestion] Add holding entity to `ItemTemptingSensor` predicate or make a similar behavior with it

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commented

Easy as switching the BiPredicate<E, ItemStack> to a TriPredicate<E, Player, ItemStack> or a BiPredicate<E, Player> since u can check hands contents yourself

commented

This was already doable via setPredicate, but I'll split it off for clarity anyway