Generated Texture does not respect IBlockColor
pupnewfster opened this issue · 2 comments
- Minecraft Version: 1.14.4
- Mod Version: 1.1.1
I was working on setting up a private pack for a few friends so we can mess around with testing what things are still broken/not ported yet for Mekanism. And I noticed that this mod does not properly support coloring textures for blocks that use IBlockColor. https://github.com/mekanism/Mekanism/blob/1.14.x/src/additions/java/mekanism/additions/client/AdditionsClientRegistration.java is the class in which I register the color providers.
I doubt there is an easy fix, for this issue, and it isn't the easiest to test as there is no release version of mekanism available for 1.14, but I figured you should at least be aware of the issue.
This issue is mostly fixed but it still looks a little odd at the bottom
I believe this is because of not including the tint index here: https://github.com/Snownee/SnowRealMagic/blob/1.14/src/main/resources/assets/snowrealmagic/models/block/fence_side.json#L25-L29