Animated Item Textures are not Animating
Kalikars opened this issue ยท 1 comments
Version information
Magnesium-1.5 (1.16.5)
Expected Behavior
Items with animated textures should cycle through their animation frames when tied to an apporpriate .mcmeta file.
Actual Behavior
Animated item textures are not animating in any instance. Items with multiple frames of animation that use a .mcmeta file to cycle through their frames instead stay on their first frame of animation. Exceptions for this are the vanilla clock and compass items.
Reproduction Steps
- Install Magnesium and any mod or resource pack with animated item textures (Botania uses many animated items).
- Open a creative world and look for an item that should be animated (Botania's Rod of the Shifting Crust).
- Notice that the texture does not animate.
Botania was used in this example, but this has been confirmed to occur with other mods and resource packs with animated textures. Disabling Magnesium solves this issue.
Java version
Java 8
CPU
Intel Core i5-11600 KF
GPU
NVIDIA GeForce RTX 3060 Ti
Additional information
No response
Update: This issue is resolved upon unchecking the "Animate Only Visible Textures" options. This issue will be closed.
However, the wording on this option implies that it will animate only "visible" textures (e.g., items in a player's inventory, in world, etc.) and not disable animated textures all together. This may still be a conflict on this option's intentional behavior.