AMD FSR could be added
Lolothepro opened this issue ยท 6 comments
Sodium was created to increase the performance of low power PCs as well as high power PCs, and I notice that the old topics have been closed, as FSR is not officially supported by AMD but it seems to me that the RetroArch team has managed to port FSR to opengl, so I was wondering, from RetroArch's code, could you add FSR?
If this is not possible, it could always give an idea to a modder :)
@jokbon If you are aware of a solution that allows FSR to be used in Minecraft, then you should share that instead of making snarky responses.
@jokbon If you are aware of a solution that allows FSR to be used in Minecraft, then you should share that instead of making snarky responses.
I think he refers to this program : https://store.steampowered.com/app/993090/Lossless_Scaling/
Moreover, all programs that add FSR in this way are only Windows compatible
Gamescope should work on Linux
Not planned. The fragment shader in Minecraft is very inexpensive, and it's rarely the case that people are fragment bound either way. Even if they were, image upscaling as done via FSR is unlikely to make much of a difference, because it's hard for that to be any faster than an already very simple fragment shader.