Fails to Start Minecraft with 0.4.0-alpha6+build.14
Lark2Bird opened this issue ยท 4 comments
Version information
0.4.0-alpha6+build.14
Reproduction Steps
Attempt to launch Minecraft using only Fabric API (v0.46.1+1.18) with Sodium (v0.4.0-alpha6+build.14). Game fails to launch.
Crash Report file
Additional information
No response
The log you provided does not contain a crash, Minecraft loads normally. Is the game freezing, or crashing? If Minecraft is freezing while loading, this is probably a duplicate of #899. Try updating your graphics drivers as suggested by duplicates of that issue
So I just checked, and I have the latest version of my graphics drivers and everything else is up to date.
I tried the native launcher just to make sure it wasn't a multi-mc issue, and it game me this in a fabric window "RuntimeException: Failed to read accessWidener file from mod sodium" in a stacktrace (attached).
I was able to successfully launch MC with Fabric by itself, and also with Fabric API with no problems. The game does not give me a crash log as it never gets to that stage in the loading process from what it seems.
You put the "dev" version in your mods folder. The "dev" version uses the named
form of Minecraft (which is Minecraft with the Yarn (or other) names replacing intermediary names of classes, methods, variables, etc.). The regular version uses the intermediary
form of Minecraft (which is Minecraft with the intermediary names replacing Mojang-obfuscated names of classes, methods, variables, etc.).
More info can be found here: https://fabricmc.net/wiki/tutorial:mappings
TLDR: you used the jar for development environments in a production environment. Use the jar without "-dev" at the end.