Incompatibility with Better Fps - Render Distance
PweSol opened this issue ยท 4 comments
Version information
sodium-fabric-mc1.18.1-0.4.0-alpha6+build.14.jar
Expected Behavior
With the Better Fps - Render Distance mod, the game should be rendering a 3d circular radius, which can also be stretched horizontally via config or video option.
Actual Behavior
The mod stops working, and the game renders chunks in a 2d circle.
Reproduction Steps
- Install Sodium and Better Fps - Render Distance.
- Enter a world and wait for the chunks to be loaded.
- Better Fps - Render Distance doesn't do its job.
Java version
Java 17.0.2
CPU
AMD Ryzen 9 5950X
GPU
GeForce RTX 3090
Additional information
The same issue applies to 1.16 and 1.17. The only difference is the game loading in a square radius because the 2d circle radius was implemented in 1.18.
The author states in the mod's description this:
"Should work with pretty much all mods, though I did not try all which may due to heavily changing rendering skip the modification done by this mod."
Could it be Sodium changes or skips what this mod is trying to achieve? Or perhaps Sodium is already doing the same thing?
I believe it fails due to a mixin issue. Additionally, 1.18 implements a form of horizontal render distance, as mentioned in that mod's description.
I believe it fails due to a mixin issue. Additionally, 1.18 implements a form of horizontal render distance, as mentioned in that mod's description.
The mod still improves performance on 1.18. And even more on 1.16 and 1.17, where Majong hasn't implemented anything similar yet.