Block Updates Trigger Flash With MiniHUD Installed
Gidaio opened this issue ยท 1 comments
Version information
sodium-fabric-mc1.18.2-0.4.1+build.15
Expected Behavior
Blocks should not flash on block updates.
Actual Behavior
Non-full blocks (path blocks, slabs, stairs, panes, etc) flash for a frame or two when a block update occurs. This only occurs with MiniHUD (and its dependencies) installed, and does not occur if Sodium is the only mod installed. This is most noticeable when breaking or placing a block, but also happens when i.e. redstone devices trigger.
This is similar to issue #1048, but I believe it's distinct enough to warrant its own issue. Feel free to close/merge the issues if you don't agree.
Reproduction Steps
- Trigger a block update by breaking or placing a block.
Java version
Java 17.0.1 64 bit
CPU
Intel Core i5-1035G4
GPU
Intel Iris Plus Graphics
Additional information
The computer is a Surface Pro 7 8GB, so its specs are pretty standardized.
MiniHUD version: minihud-fabric-1.18.2-0.22.0
Malilib version: malilib-fabric-1.18.2-0.12.0
Fabric API version: fabric-api-0.47.10+1.18.2
Duplicate of #869.