Weird graphical issue on the world surface
IotaBread opened this issue ยท 4 comments
Expected Behavior
The world should look as vanilla Minecraft.
Actual Behavior
The world looks like if the chunks were overlapping. Only happens with Multidraw (GL 4.3)
in the chunk renderer and in the surface of the world.
Reproduction Steps
Not sure on how to reproduce. With just installing the mod I get the issue until I change the chunk renderer to Oneshot (GL 3.0).
Attachments
System Information
- Java Version: 1.8.0_51 64bit
- CPU: Intel(R) Celeron(R) CPU 1005M @ 1.90GHz (2 CPUs), ~1.9GHz
- GPU: Intel(R) HD Graphics
Hello, I got the same issue with a system configuration similar to yours. Does the one-shot option affect the fps and the effcicacity of sodium? Anyways thanks for the solution.
its due to faulty intel drivers under windows
either use a older GL version, or use linux
Merging this issue into #179.