Sodium Reloaded (Unofficial)

Sodium Reloaded (Unofficial)

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Weird graphical issue on the world surface

IotaBread opened this issue ยท 4 comments

commented

Expected Behavior

The world should look as vanilla Minecraft.

Actual Behavior

The world looks like if the chunks were overlapping. Only happens with Multidraw (GL 4.3) in the chunk renderer and in the surface of the world.

Reproduction Steps

Not sure on how to reproduce. With just installing the mod I get the issue until I change the chunk renderer to Oneshot (GL 3.0).

Attachments

2020-07-20_16 20 24
2020-07-20_16 20 39
2020-07-20_16 23 13
2020-07-20_16 23 24

System Information

  • Java Version: 1.8.0_51 64bit
  • CPU: Intel(R) Celeron(R) CPU 1005M @ 1.90GHz (2 CPUs), ~1.9GHz
  • GPU: Intel(R) HD Graphics
commented

Hello, I got the same issue with a system configuration similar to yours. Does the one-shot option affect the fps and the effcicacity of sodium? Anyways thanks for the solution.

commented

its due to faulty intel drivers under windows
either use a older GL version, or use linux

commented

Merging this issue into #179.

commented

bro, what does it disable drive blacklist for?