Animation Distance slider
GameParrot opened this issue ยท 3 comments
Is your feature request related to a problem? Please describe.
No
Describe the solution you'd like
A slider to allow for animated textures farther than a certain distance (in chunks, like render and sim distance) to not be animated.
Describe alternatives you've considered
Don't animate textures more than 16 chunks from the player
Additional context
It could improve performance on high render distances if you could have a 32 render distance, but only animate textures within 16 chunks for example.
Have you determined that animated textures are still a source of slowness in Sodium? We already disable animated textures where they can't be seen, which generally makes this a non-issue.
It could probably improve performance a little on a 32 chunk render distance. A lot of fire can definitely create lag.
duplicate of #741