Sodium Rendering Issue
Alkemystix opened this issue ยท 4 comments
Version information
Sodium 1.18.2 v.0.13.3
Expected Behavior
When rendering, usually the textures further away look fine and clear. I'm told this can be changed by altering the mipmap levels
Actual Behavior
When rendering textures, especially further away, they appear very 'grainy' and pixellated. I'm not sure if this is standard with sodium mod or a bug, hence why I'm looking here for answers! I've attached images of what blocks look like, the settings I have at the moment, and the mods I have enabled. I've tried increasing and decreasing mipmap levels to no difference, as well as all the other settings. This is only an issue with sodium, when I revert back to optifine or vanilla it functions properly
Thanks!
Reproduction Steps
n/a
Java version
17.0.1 64Bit
CPU
Intel Core i3-10100F
GPU
NVIDIA GT 1030
Additional information
Can you upload a client log file? Another mod you have installed is likely including broken textures, which causes Minecraft to disable mip-mapping entirely, even if you have it enabled in your video settings.
Log file is here:
Log File 23.04.2022.log
i had the same problem with the playlist minecraft mod fucking my graphic, remove it and its fine