Stained glass not rendered correctly through another stained glass (or glass pane)
i0xHeX opened this issue · 3 comments
Version information
mc1.19-0.4.2+build.16
Expected Behavior
Actual Behavior
Also if you look through stained glass pane with same conditions as on the screen (facing for example) - stained glass will not be rendered at all:
Reproduction Steps
- Join the world
- Build stained glass walls (color does not matter)
- Look through it
Java version
JDK 17.0.3.1
CPU
Intel Core i3-4005U
GPU
Intel HD Graphics 4400
Additional information
No response
I don't have time to post a formal issue yet, but I think this might be related to a water rendering bug I found today. A single column of falling water produces the issue. Looking at a downward angle causes the far face of the lower block to render improperly. I'll post a formal issue later. But if they happen to be the same root cause, this may help in isolating it. And water rendering might be considered higher priority than stained glass anyway 🤷, so if it is the same maybe this gets a boost lol. The main reason I suspect it's the same issue is because it's back-face culling (and similar rendering processes) with regards to transparent block types.
Marking as duplicate of #38