Lighting error with sodium when lightmaps are prevented from updating
AnOpenSauceDev opened this issue ยท 1 comments
Version information
sodium-fabric-mc1.19.4-0.4.10+build.24, but quite a few other versions also had this bug.
Expected Behavior
With my mod Methane, lightmaps and light updates are removed. This creates a "fullbright" effect, while improving perfomance. I expect to be able to toggle the mod at will, and for things to be mostly the same.
Actual Behavior
At first, everything is bright and works well, but after toggling from OFF to ON, everything becomes infinitely dark, unlike vanilla minecraft, where things stay bright. I think that this has something to do with sodium and how it handles lighting.
With Sodium
Without Sodium
Reproduction Steps
Join a world
toggle methane OFF
re-join
toggle methane ON,
re-join
terrain will be pitch black.
(essentially cycling the mod)
Java version
OpenJDK 17
CPU
AMD Ryzen 3500X
GPU
Nvidia Geforce RTX 3060 Ti Lite Hash Rate
Additional information
Mods used
- Methane (1.6.5 (nearly identical to latest commit))
- Sodium (sodium-fabric-mc1.19.4-0.4.10+build.24.jar)
- Fabric API (0.76.0+1.19.4 via ModImplementation)
- Mod Menu (6.1.0-rc.4 via ModImplementation)
- Cloth Config (10.0.96 via ModImplementation)