Sodium Reloaded (Unofficial)

Sodium Reloaded (Unofficial)

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Random crash while in-game.

Opened this issue ยท 19 comments

commented

used this mod with lithium,phosphor,carpet,tweakeroo,fastbench-fabric,fastfurnace-fabric:
mod is compiled and used with zulu java 15 early access.
here is the crash log:
hs_err_pid5304.log

commented

It seems then that this isn't some special case of a weird interaction between the Intel drivers and newer versions of Java. Can you please provide the model of your CPU and GPU? You can use dxdiag on Windows in order to find this information.

commented

I'm using a low-end laptop
with:
CPU:Intel Celeron N3060
GPU:intel HD graphics 400

commented

@jellysquid3
Hello again,
I have compiled and used the mod with java 8,
it all seemed good until it crashed with this report:
hs_err_pid10208.log

As I said,if needed I will post my full modlist.
Best wishes.
Nifty-Neutron.

commented

I'm unable to reproduce this crash using the only system I have with integrated Intel graphics (a Linux machine running Mesa 20.0.7) regardless of graphics settings. This might be down to the Intel drivers on Windows, since it's not clear to me how Sodium's usage of glMultiDrawArrays could be invalid here. Perhaps there's buggy synchronization behavior on the driver's side after we copy buffer memory around?

I would suggest that you make sure your graphics drivers are up-to-date by checking with Intel's DSA tool. In you still run into the issue even after updating, you should be able to at least workaround this specific crash by disabling Large Chunk Buffers.

commented

I noticed there is an update to my driver(I thought I was fully updated,guess I'm not)
Anyways I will try again and report back once I have the chance,
best wishes,
-Nifty-Neutron

commented

Issue still occurs after updating to the latest driver,
anyways here is the crash log if it helps
hs_err_pid7296.log

Guess I have to disable large chunk buffers.

commented

Shall I close the issue?

commented

@jellysquid3
Can you answer please,
should I close the issue?

commented

Sorry for the delay. I'd like to keep this issue open so we can track the crash -- it may still be possible to fix.

commented

Thank you very much,
don't rush or annoy yourself with the crash,
I can live with it since it doesn't happen very often.

commented

Tested with linux,
the issue not present

commented

I had this error earlier on 1 14 4

commented

these aren't all the mods i'm using but the ones that offer performance gain,if the issue is not identified I can post my whole mod list.

commented

I don't necessarily think this issue is caused by Sodium. I sometimes experience this error with no mods installed, just by using Java 14. Specifically, I have jdk-14.0.0.36-hotspot and Intel(R) HD Graphics 5500. The error persists with the Oracle and OpenJ9 builds, which leads me to believe this is a low-level incompatibility issue between Java 14+, Intel drivers, and OpenGL/LWJGL.

commented

In the building instructions,
the author talks about a world generation generation crash with java 9+ and a mod to fix it(the voyager mod by @modmuss50) and I'm already using it,so it can't be that.
Also, the logs directly mention sodium(Not an expert so maybe this is unrelated to the problem)

commented

zulu java 15 early access

Please try using Java 8 and see if this issue still occurs.

commented

zulu java 15 early access

Please try using Java 8 and see if this issue still occurs.

Thanks for helping,
I will try that and report back.

commented

I have the exact same CPU and iGPU than this guy and I don't get this issue using the latest drivers, could you check if updating your drivers with the intel driver assistant fixes it?

Tested on Windows before, I can use any Java Version without a random crash

commented

Closing this as it's incredibly stale and 1.17.x/dev isn't even using the same gl extension