Random crash while in-game.
Opened this issue ยท 19 comments
used this mod with lithium,phosphor,carpet,tweakeroo,fastbench-fabric,fastfurnace-fabric:
mod is compiled and used with zulu java 15 early access.
here is the crash log:
hs_err_pid5304.log
It seems then that this isn't some special case of a weird interaction between the Intel drivers and newer versions of Java. Can you please provide the model of your CPU and GPU? You can use dxdiag
on Windows in order to find this information.
I'm using a low-end laptop
with:
CPU:Intel Celeron N3060
GPU:intel HD graphics 400
@jellysquid3
Hello again,
I have compiled and used the mod with java 8,
it all seemed good until it crashed with this report:
hs_err_pid10208.log
As I said,if needed I will post my full modlist.
Best wishes.
Nifty-Neutron.
I'm unable to reproduce this crash using the only system I have with integrated Intel graphics (a Linux machine running Mesa 20.0.7) regardless of graphics settings. This might be down to the Intel drivers on Windows, since it's not clear to me how Sodium's usage of glMultiDrawArrays
could be invalid here. Perhaps there's buggy synchronization behavior on the driver's side after we copy buffer memory around?
I would suggest that you make sure your graphics drivers are up-to-date by checking with Intel's DSA tool. In you still run into the issue even after updating, you should be able to at least workaround this specific crash by disabling Large Chunk Buffers.
I noticed there is an update to my driver(I thought I was fully updated,guess I'm not)
Anyways I will try again and report back once I have the chance,
best wishes,
-Nifty-Neutron
Issue still occurs after updating to the latest driver,
anyways here is the crash log if it helps
hs_err_pid7296.log
Guess I have to disable large chunk buffers.
@jellysquid3
Can you answer please,
should I close the issue?
Sorry for the delay. I'd like to keep this issue open so we can track the crash -- it may still be possible to fix.
Thank you very much,
don't rush or annoy yourself with the crash,
I can live with it since it doesn't happen very often.
these aren't all the mods i'm using but the ones that offer performance gain,if the issue is not identified I can post my whole mod list.
I don't necessarily think this issue is caused by Sodium. I sometimes experience this error with no mods installed, just by using Java 14. Specifically, I have jdk-14.0.0.36-hotspot and Intel(R) HD Graphics 5500. The error persists with the Oracle and OpenJ9 builds, which leads me to believe this is a low-level incompatibility issue between Java 14+, Intel drivers, and OpenGL/LWJGL.
In the building instructions,
the author talks about a world generation generation crash with java 9+ and a mod to fix it(the voyager mod by @modmuss50) and I'm already using it,so it can't be that.
Also, the logs directly mention sodium(Not an expert so maybe this is unrelated to the problem)
zulu java 15 early access
Please try using Java 8 and see if this issue still occurs.
zulu java 15 early access
Please try using Java 8 and see if this issue still occurs.
Thanks for helping,
I will try that and report back.
I have the exact same CPU and iGPU than this guy and I don't get this issue using the latest drivers, could you check if updating your drivers with the intel driver assistant fixes it?
Tested on Windows before, I can use any Java Version without a random crash