Sodium Reloaded (Unofficial)

Sodium Reloaded (Unofficial)

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Incorrect cloud shading at long distances.

virgiliopita opened this issue · 3 comments

commented

Version information

mc1.20-0.4.10+build.27

Expected Behavior

The clouds are supossed to fade to a solid colour.
2023-06-16_12 36 55

Here I'm using this line in sodium-mixins.properties
mixin.features.clouds=false

Actual Behavior

Instead they render like this

2023-06-16_12 46 28

Reproduction Steps

  1. /time set 13.000
  2. Look at clouds.

A "quick-fix" is discussed in here:
https://discord.com/channels/602796788608401408/1119198798669955072/1119198798669955072

Java version

17.0.3 64bit

CPU

Intel Core i9-9900K

GPU

NVIDIA GeForce RTX 2080

Additional information

Modlist:

image

commented

that's intended feature of sodium I think.

commented

bug report was requested from a support request on the discord server.

commented

The rendering of clouds has been changed in Sodium 0.5.0 so that they are affected by sunset/sunrise again. It isn't exactly identical to vanilla, but it's close enough and in my opinion looks better than vanilla.