Smooth lighting off causes slabs, stairs, to be lit incorrectly.
EpiphanyThoughts opened this issue ยท 2 comments
Version information
sodium-fabric-mc1.20-0.4.10+build.27
Expected Behavior
Faces of stairs and slabs that are disconnected from light should not appear directly lit.
Actual Behavior
Faces of stairs and slabs that are disconnected from light appear directly lit.
Reproduction Steps
- Conditions: superflat world, doDaylightCycle = false, set time to night.
- Set brightness to moody. (for visualization purposes, bug is still present at all gamma levels)
- Disable smooth lighting in Video Settings > Quality.
- Place a light source on the ground.
- Directly above the light source, place a 5x5 square of top slabs.
- The top side of the slabs will appear lit at the same light level as the bottom face.
If these steps are repeated with Sodium disabled, light will be appear appropriately obstructed.
Java version
Java 17.0.1
CPU
Intel Core i7-9700K
GPU
NVIDIA GeForce GTX 1050 Ti
Additional information
This behavior is not present with Smooth Lighting enabled.
Can confirm.
Version Information
sodium-fabric-mc1.20-0.4.10+build.27
Java Version
Oracle JDK 19
CPU
Apple M1 Max (10 CPU Cores)
GPU
Apple M1 Max (32 GPU Cores)