water not rendered properly through stained glass
partial-derivative opened this issue · 0 comments
Bug Description
disable block face rejection(即“方块面剔除”i do not know the english name of this option)
Build a stained glass (or tinted glass ) tank filled with water,when player facing north,water only rendered upper surface and front surface;and different towards have different render phenomenon.
besides,boundary of chunk have extra strange rendering
commen glass tank or lava do rendered properly
Reproduction Steps
my computer :
12th Gen Intel(R) Core(TM) i7-12700H 2.30 GHz
NVDIA geforce RTX3060 laptop GPU
sodium version V0.4.10+build 21
minecraft version:1.19.4 with fabric loader 0.14.21, fabric API v0.86.1+1.19.4
JAVA v19.01
here are my settings ,
this problem maybe have connection with:https://github.com/CaffeineMC/sodium-fabric/issues/1573
Log File
Crash Report
Doesn't crash the game