Ice edges aren't rendered properly in some directions
jonab03 opened this issue ยท 2 comments
Ice renders the edges betweeen two blocks despite them being directly adjacent in some directions.
nw/-xz: visible image
sw/+xz: mostly not visible image
Visible at chunk boundaries in any direction image
Tested with sodium built from commit d028500 in runclient.
Running Windows 10 and a rx 5700 xt GPU.
Closing as the issue has been solved in e730e13