Fog/Sky blending on render distances greater than 32 chunks
BenPerkins-HunterOrbit opened this issue ยท 3 comments
Request Description
Would be awesome if the Sodium renderer could be updated to support the sky/fog blending effect that is present up to 32 chunks on render distances greater than 32 chunks.
32 Chunks, looks great, as expected.
80 Chunks, very harsh border between sky and fog layer. No blending.
Thanks,
Ben
Was this actually a Bobby issue? Sodium does not normally support a render distance greater than 32 chunks, the same as vanilla.
I'd love this as well. Seems like Sodium just turns off fog for any view distance larger than 32 chunks. It would be great if there weren't a hard limit.