Sodium seems to break parity with vanilla in how the chunks are loaded?
maskersss opened this issue ยท 1 comments
Bug Description
In vanilla 1.21, when generating a new world, the second C counter on top left of F3 instantly jumps up to the maximum value. I expected Sodium to function the same way as vanilla, so I expected Sodium to behave the same here.
With just Sodium and Fabric installed, the second C counter is instead going up slowly as the chunks are loading when creating a new world (which allows you to more easily see the progress of chunks loading).
Clip from vanilla: https://github.com/CaffeineMC/sodium-fabric/assets/97827489/1bc39f57-2532-4486-af1c-d9152bb32190
Clip from sodium: https://github.com/CaffeineMC/sodium-fabric/assets/97827489/0f4847c9-72bf-4e6a-8266-dfbba2ba7af5
Reproduction Steps
- Create a Fabric instance with Sodium 0.5.9 on Minecraft 1.21
- Create a new singleplayer world on 32 render distance
- Watch the second C value in top left of the F3 screen increase slowly:
Log File
https://mclo.gs/eC0sd2p (with Sodium installed; vanilla was tested on the same instance before i added fabric & sodium to it)