Sodium Reloaded (Unofficial)

Sodium Reloaded (Unofficial)

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[QUESTION] It is possible to integrate with Vulkan mod

Nerus87 opened this issue ยท 6 comments

commented

Request Description

As in the thread, Is it possible to integrate somehow API with Vulkan to override OpenGL?
https://modrinth.com/mod/vulkanmod

commented

Duplicate of #1496

commented

The issue tracker is not for questions.

Regardless, we've given our two cents on this in a lot of other closed issues already. Yes, it is theoretically possible to use Vulkan, but it's outside the project's goals and we don't think it's necessary for good performance.

commented

Request Description

As in the thread, Is it possible to integrate somehow API with Vulkan to override OpenGL? https://modrinth.com/mod/vulkanmod

If you want to use Sodium with Vulkan, just use VulkanMod. It uses Sodium chunk rendering engine since 0.4.0.

commented

But crashing with Iris.

That's because Iris also utilizes OpenGL.
And FYI, if Sodium moved to Vulkan, Iris would crash too. And even if Iris moved to Vulkan too, it'd make every shader incompatible since they're based around OpenGL.

commented

But crashing with Iris.

commented

And FYI, if Sodium

I thought Iris was utilizing Sodium as a dependency