ResolutionControl 3 regression in 0.6.0-beta.1
xirreal opened this issue ยท 3 comments
This is caused by RC3 (ab)using the blit shader to get it's scaling done via textures. The new hardware blit code doesn't provide this.
I have contacted the RC3 dev; an easy workaround will be enabling the shader at all times, but it's in their best interest to fix it on their side as 1.21.2 will have the same issue.