Going underwater and then leaving turns parts of my screen black and random blocks start rendering as if they were the water itself (Only on Multidraw)
InfiniteX1 opened this issue · 3 comments
Expected Behavior
I should be able to see normally while I'm above the water
Actual Behavior
Random blocks start rendering as if the were the water itself and a good part of the screen goes black.
The bug goes away when i'm fully underwater.
Reproduction Steps
- Set the Chunk Renderer to Multidraw
- Jump into any body of water that's at least three blocks deep
- Get out of the water while facing a block
- Jump back in
Attachments
System Information
- Java Version: 8 Update 261 (build 1.8.0_261-b12)
- CPU: Intel I3 3240
- GPU: Intel HD 2500
Multidraw should only be for dedicated GPU's I'm pretty sure so integrated graphics cards might have rendering issues, just revert back to Oneshot.
Duplicate of #179