Sodium Reloaded (Unofficial)

Sodium Reloaded (Unofficial)

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Issue With Chunk Loading

MrFlamazing opened this issue ยท 5 comments

commented

Bug Description

NeoForge 1.21.1
I am experiencing very slow chunk rendering. At times it's completely failing to load chunks. My FPS is 650 GPU 35% MEM 30%. I have been testing this for about a week and made sure all my drivers are updated. I also cleaned up any old files, etc. I tested without the mod and even though my FPS was a bit lower, I didn't have any issues with chunk loading. I have never had an issue with Sodium in the past or chunks not loading.

I am currently creating a modpack:
List of mods that I had installed at the time of testing.
ChoiceTheorem's Overhauled Villages
Waystones
Oh The Biomes We've Gone
Dungeons and Taverns
Living Things

Reproduction Steps

I simply installed the mod for NeoForge 1.21.1. I added the mods listed above. Then I simply explored the world. Settings Used: Render Distance 12, Simulation Distance 6. All other settings are left default

Log File

N/A

Crash Report

crash-2024-09-17_22.41.43-client.txt

commented

Could you send a screenshot of the debug screen with F3+2 opened when this happens?

commented

2024-09-18_09 26 04_2

commented

Using the frame limiter to a sensible value may help, for example 60fps, 110 or 140, depending on the screen you have.

commented

Does this happen in single player? Does pausing mob AI (e.g. opening the Game Menu) drastically speed up the loading of missing chunk parts?

commented

In single player and on a server. And pausing the game does not drastically help from what I've experienced.