Vanilla Parity [Player render Draw calls]
ArubikU opened this issue ยท 1 comments
Bug Description
Vanilla mc dont mix player entity or item(player heads) on one call, mixing cause issues with some core shaders that depend on vertex id of players.
Reproduction Steps
- Install a example pack:
For facility use, https://modrinth.com/resourcepack/magicshader - Summon a player with the same skin of yours (use a player modification or something)
- one of the player will have wrong model display(my shader modify depending on vertex ids)