Sodium Reloaded (Unofficial)

Sodium Reloaded (Unofficial)

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Vanilla Parity [Player render Draw calls]

ArubikU opened this issue ยท 1 comments

commented

Bug Description

Vanilla mc dont mix player entity or item(player heads) on one call, mixing cause issues with some core shaders that depend on vertex id of players.

Reproduction Steps

  1. Install a example pack:
    For facility use, https://modrinth.com/resourcepack/magicshader
  2. Summon a player with the same skin of yours (use a player modification or something)
  3. one of the player will have wrong model display(my shader modify depending on vertex ids)

Log File

latest.log

Crash Report

crash-2024-10-03_15.29.32-client.txt

commented

This is not fixable on our end. Even without our mod, relying on the vertex IDs is extremely fragile due to how draw combining works.