Sodium Reloaded (Unofficial)

Sodium Reloaded (Unofficial)

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Ability to extend cloud render distance beyond loaded chunks

muzikbike opened this issue ยท 3 comments

commented

Request Description

Not sure where this should be reported, I'm trying here first since Sodium makes changes to fix https://bugs.mojang.com/browse/MC-238931, which is basically this problem for vanilla.

When using Sodium with Distant Horizons and other such mods, the clouds cut off at the edge of "real" chunks. Normally without such mods, the clouds would be occluded by fog, but in these cases they aren't, which effectively returns the jarring vanilla behaviour.

Could Sodium somehow integrate with Distant Horizons to make vanilla clouds render out to LOD distances as well?

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commented

There is an explanation here why we don't allow the distance to be increased further for cloud rendering, as it's kind of expensive on the CPU.

commented

DH already has this feature since DH 2.2.0

commented

Not being considered on our part. This is already handled in mods that increase the render distance, and our algorithm isn't that efficient beyond ~32 chunks, since the scaling is O((2n+1)^2).