
Quads not oriented correctly with smooth lighting enabled since Sodium 0.6.0 beta 2
elijahreal opened this issue ยท 1 comments
Bug Description
It appears since the update 0.6.0 beta 2 that smooth lighting has been broken (it's always been like this in vanilla as far as I know). When having smooth lighting enabled, quads that should be rotated 90 degrees, and were in previous Sodium versions, aren't. Here are some screenshots to better show what I mean:
1.21 with Sodium 0.6.0 beta 1:
1.21 with Sodium 0.6.0 beta 2:
Hope this gets fixed in a future update
Reproduction Steps
Join any world and place down a block on a bright ground (so it is easiest to see smooth lighting in action). Look down at that block and you will see blocks to the south-east and north-west of the one you placed being lit incorrectly
Log File
Crash Report
duplicate of #2777