
Emissive textures are not emissive when rendered as entities.
Lolothepro opened this issue · 2 comments
Bug Description
Emissive textures are not emissive when rendered as entities.
For example: Falling block is not emissive
/summon falling_block ~ ~ ~ {BlockState:{Name:"twilightforest:yellow_castle_rune_brick"},Time:1}
Reproduction Steps
Install Twilight Forest
Freeze game time (/tick freeze)
Use the command:“ /summon falling_block ~ ~ ~ {BlockState:{Name:"twilightforest:yellow_castle_rune_brick"},Time:1}
”
Log File
Crash Report
This also seems to affect the emissive textures added in Minecraft 1.21.2 (Vanilla).
with
https://modrinth.com/resourcepack/vanilla-emissives/versions
/summon falling_block ~ ~ ~ {BlockState:{Name:"minecraft:redstone_block"},Time:1}