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Emissive textures are not emissive when rendered as entities.

Lolothepro opened this issue · 2 comments

commented

Bug Description

Emissive textures are not emissive when rendered as entities.
For example: Falling block is not emissive

Image

/summon falling_block ~ ~ ~ {BlockState:{Name:"twilightforest:yellow_castle_rune_brick"},Time:1}

Reproduction Steps

Install Twilight Forest
Freeze game time (/tick freeze)
Use the command:“ /summon falling_block ~ ~ ~ {BlockState:{Name:"twilightforest:yellow_castle_rune_brick"},Time:1}

Log File

https://mclo.gs/aOr0CVR

Crash Report

commented

This also seems to affect the emissive textures added in Minecraft 1.21.2 (Vanilla).

commented

with
https://modrinth.com/resourcepack/vanilla-emissives/versions
/summon falling_block ~ ~ ~ {BlockState:{Name:"minecraft:redstone_block"},Time:1}