
Boat rotation is not properly synchronized with player view rotation, which feels like extreme lag.
KostromDan opened this issue ยท 4 comments
Request Description
It's a vanilla bug. I was able to reproduce it on clear Vanilla 1.21.4. Mostly feels while boat riding on ice with extremely fast speeds.
Reproduction
- Create a super flat world with a top layer of ice.
- Choose a faraway village.
- Press and hold W key, moving into the village.
- Press AD keys with simultaneous mouse left-right movements.
- Village houses will teleport left-right, which feels bad. It's incorrect sync with how boat rotates player eye and mouse rotating player eye. Feels like extreme lag.
Discovered this bug while was testing Jumpy boats mod on frozen rivers.
This is a vanilla bug https://bugs-legacy.mojang.com/browse/MC-122731
Furthermore I'm pretty sure this is out of scope for sodium because it's most likely not a rendering bug but an issue with how minecraft updates rotation of mounted players which would mean a fix is also needed on the server side. Sodium is a client only mod so it could never fix this.
This issue has annoyed me for a while too so I requested it be added to Debugify isXander/Debugify#392 as its the proper project to handle this sort of issues
This issue has annoyed me for a while too so I requested it be added to Debugify isXander/Debugify#392 as its the proper project to handle this sort of issues
Even if they fix it in debugify, won't be a thing for me, since they dropped neoforge, and now fabric only.
Also I'm shure it can be fixed client side with some tricks, then boat is moving eye rotation.
Since it feeling like extreme lag, I think sodium will be interested in this.